Hi Mdot
I have a BT tree on an enemy which is a prefab. The tree is using patrol with 3 way points. On my boss i'm using Pooly and playmaker to spawn some enemies everytime the boss is receiving damage. The spawn is working however each clone of my enemy is not patroling as when checking each BT the way points references are gone...How can i keep the references of my GO way points at start of scene/game ? I'm lost thanks