Hello, I have a problem. I setup my Enemy to play dead animation. But if I fire again on the enemy, during animation, it will start the dead animation again and again. How do I disable the dead animation or that I can hurt the enemy after he is dead. When I add a ism disable damage manager the playmaker would jump to REMOVE BODY, logical since the manage manager got deactivated :-(
Here setting https://www.dropbox.com/s/69a07sezj24f3cc/Screenshot%202015-10-04%2013.52.43.png?dl=0
Thankyou